Rust 所有权和生命周期总结
Rust About 2,437 words引用和借用
abc
是变量,&abc
是引用,test
函数借用了&abc
作为参数。
struct Abc {
id: u32,
name: String
}
let abc = Abc {
id: 10,
name: String::from("abc"),
};
println!("abc address={:p}", &abc);
test(&abc);
fn test(s: &Abc) {
// ...
}
引用的规则
在任意给定时间,要么 只能有一个可变引用,要么 只能有多个不可变引用。
引用必须总是有效的。(离开作用域后不可用)
所有权
传入引用获取所有权,借用不获取所有权。
生命周期
引用没有生命周期,只有借用有生命周期。
代码示例
fn main() {
struct Abc {
id: u32,
name: String,
info: String,
}
fn just_print_struct(a: Abc) -> Abc {
println!("in fn a={:p}, a.id={:p}, a.name={:p}, a.info={:p}", &a, &a.id, &a.name, &a.info);
a
}
let abc = Abc {
id: 100,
name: String::from("abc"),
info: String::from("info"),
};
println!("before fn abc={:p}, abc.name={:p}, abc.info={:p}", &abc, &abc.name.as_ptr(), &abc.info);
let return_abc = just_print_struct(abc);
println!("after fn return_abc={:p}, return_abc.name={:p}, return_abc.info={:p}", &return_abc, &return_abc.name, &return_abc.info);
// println!("after fn abc={:p}, abc.name={:p}, abc.info={:p}", &abc, &abc.name.as_ptr(), &abc.info);
}
输出:发现结构体的地址值都不同。
before fn abc=0x16ba62bf0, abc.name=0x16ba62cd0, abc.info=0x16ba62c08
in fn a=0x16ba62d18, a.id=0x16ba62d48, a.name=0x16ba62d18, a.info=0x16ba62d30
after fn return_abc=0x16ba62ce0, return_abc.name=0x16ba62ce0, return_abc.info=0x16ba62cf8
如果不注释掉最后一行,编译器会报错,因为abc
引用再传递给just_print_struct
函数时,所有权已经给了该函数,无法在后续代码中使用。
error[E0382]: borrow of moved value: `abc`
--> src/main.rs:25:91
|
13 | let abc = Abc {
| --- move occurs because `abc` has type `Abc`, which does not implement the `Copy` trait
...
21 | let return_abc = just_print_struct(abc);
| --- value moved here
...
25 | println!("after fn abc={:p}, abc.name={:p}, abc.info={:p}", &abc, &abc.name.as_ptr(), &abc.info);
| ^^^^^^^^^ value borrowed here after move
|
note: consider changing this parameter type in function `just_print_struct` to borrow instead if owning the value isn't necessary
--> src/main.rs:8:29
|
8 | fn just_print_struct(a: Abc) -> Abc {
| ----------------- ^^^ this parameter takes ownership of the value
| |
| in this function
Views: 751 · Posted: 2023-05-03
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